Go to the source code of this file.
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Vector3d | vector (const Vector3d &v) const |
| transform a free vector [x,y,z,0] More...
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Vector3d | unitVector (const Vector3d &v) const |
| transform a unit vector [x,y,z,0], force |v|=1 after transform. More...
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Vector3d | coord (const Vector3d &v) const |
| transform a coordinate [x,y,z,1]. More...
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Transform | inv () const |
| return an inverted transform M^-1 More...
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boost::array< double, 16 > | flatten () const |
| return matrix as a flat array, vtk ordering More...
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| Transform (vtkMatrix4x4 *m) |
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| Transform (double *m) |
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vtkMatrix4x4Ptr | getVtkMatrix () const |
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vtkTransformPtr | getVtkTransform () const |
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std::ostream & | put (std::ostream &s, int indent=0, char newline='\n') const |
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Vector3d coord |
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const Vector3d & |
v | ) |
const |
transform a coordinate [x,y,z,1].
boost::array<double, 16> flatten |
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const |
return matrix as a flat array, vtk ordering
return an inverted transform M^-1
std::ostream& put |
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std::ostream & |
s, |
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int |
indent = 0 , |
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char |
newline = '\n' |
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) |
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Transform |
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vtkMatrix4x4 * |
m | ) |
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explicit |
Vector3d unitVector |
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const Vector3d & |
v | ) |
const |
transform a unit vector [x,y,z,0], force |v|=1 after transform.
Vector3d vector |
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const Vector3d & |
v | ) |
const |
transform a free vector [x,y,z,0]