CustusX  16.5
An IGT application
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cxGraphicalTorus3D.cpp
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1 /*=========================================================================
2 This file is part of CustusX, an Image Guided Therapy Application.
3 
4 Copyright (c) 2008-2014, SINTEF Department of Medical Technology
5 All rights reserved.
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7 Redistribution and use in source and binary forms, with or without
8 modification, are permitted provided that the following conditions are met:
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10 1. Redistributions of source code must retain the above copyright notice,
11  this list of conditions and the following disclaimer.
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31 =========================================================================*/
32 
33 #include "cxGraphicalTorus3D.h"
34 
35 #include <QColor>
36 #include "cxVtkHelperClasses.h"
37 #include "vtkSuperquadricSource.h"
38 
39 #include <vtkPolyDataMapper.h>
40 #include <vtkProperty.h>
41 #include <vtkRenderer.h>
42 #include <vtkRenderWindow.h>
43 #include "cxTypeConversions.h"
44 #include "cxGraphicalPrimitives.h"
45 #include "vtkMatrix4x4.h"
46 #include <vtkActor.h>
47 #include <vtkProperty.h>
48 
49 namespace cx
50 {
51 
53 {
54  mPoint = Vector3D(0,0,0);
55  mDirection = Vector3D(0,1,0);
56 
57  source = vtkSuperquadricSourcePtr::New();
58  source->SetToroidal(true);
59  source->SetSize(10);
60  source->SetThickness(0.5);
61  source->SetThetaResolution(source->GetThetaResolution()*2);
62 
63  mapper = vtkPolyDataMapperPtr::New();
64  mapper->SetInputConnection(source->GetOutputPort());
65 
66  actor = vtkActorPtr::New();
67  actor->SetMapper(mapper);
68 
69  this->setRenderer(renderer);
70 }
71 
73 {
74  this->setRenderer(NULL);
75 }
76 
78 {
79  if (mRenderer)
80  mRenderer->RemoveActor(actor);
81  mRenderer = renderer;
82  if (mRenderer)
83  mRenderer->AddActor(actor);
84 }
85 
86 void GraphicalTorus3D::setRadius(double value)
87 {
88  source->SetSize(value);
89 }
90 
92 {
93  source->SetThickness(value);
94 }
95 
96 void GraphicalTorus3D::setColor(QColor color)
97 {
98  setColorAndOpacity(actor->GetProperty(), color);
99 }
100 
102 {
103  mPoint = point;
104  this->updateOrientation();
105 }
106 
108 {
109  mDirection = direction;
110 
111  this->updateOrientation();
112 }
113 
114 void GraphicalTorus3D::updateOrientation()
115 {
116 // Transform3D M = createTransformRotationBetweenVectors(Vector3D::UnitY(), mDirection.normal());
117  Transform3D M;
118  bool directionAlongYAxis = similar(dot(Vector3D::UnitY(), mDirection.normal()), 1.0);
119 
120  if (directionAlongYAxis)
121  {
122  M = Transform3D::Identity();
123  }
124  else
125  {
126  Vector3D ivec = cross(Vector3D::UnitY(), mDirection).normal();
127  Vector3D jvec = mDirection.normal();
128  Vector3D center = Vector3D::Zero();
129  M = createTransformIJC(ivec, jvec, center);
130  }
131 
133  M = T*M;
134 
135 // std::cout << "M end:\n" << M << std::endl;
137  actor->SetUserMatrix(M.getVtkMatrix());
138 }
139 
141 {
142  return actor;
143 }
144 
146 {
147  return source->GetOutput();
148 }
149 
150 
151 } // namespace cx
152 
vtkSmartPointer< class vtkActor > vtkActorPtr
Transform3D Transform3D
Transform3D is a representation of an affine 3D transform.
void setThickness(double radius)
vtkPolyDataPtr getPolyData()
void setDirection(Vector3D direction)
bool similar(const DoubleBoundingBox3D &a, const DoubleBoundingBox3D &b, double tol)
Vector3D cross(const Vector3D &a, const Vector3D &b)
compute cross product of a and b.
Definition: cxVector3D.cpp:62
void setRenderer(vtkRendererPtr renderer=vtkRendererPtr())
vtkSmartPointer< class vtkPolyData > vtkPolyDataPtr
Transform3D createTransformIJC(const Vector3D &ivec, const Vector3D &jvec, const Vector3D &center)
vtkSmartPointer< class vtkRenderer > vtkRendererPtr
GraphicalTorus3D(vtkRendererPtr renderer=vtkRendererPtr())
Transform3D createTransformTranslate(const Vector3D &translation)
double dot(const Vector3D &a, const Vector3D &b)
compute inner product (or dot product) of a and b.
Definition: cxVector3D.cpp:67
Eigen::Vector3d Vector3D
Vector3D is a representation of a point or vector in 3D.
Definition: cxVector3D.h:63
void setRadius(double value)
void setColor(QColor color)
void setPosition(Vector3D point)
void setColorAndOpacity(vtkPropertyPtr property, QColor color)