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cxTexture3DSlicerProxy.cpp
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2 This file is part of CustusX, an Image Guided Therapy Application.
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32 
33 
34 /*
35  * sscTexture3DSlicerProxyImpl.cpp
36  *
37  * Created on: Oct 13, 2011
38  * Author: christiana
39  */
40 
41 #include "cxTexture3DSlicerProxy.h"
42 
43 #include <vtkRenderer.h>
44 #include <vtkFloatArray.h>
45 #include <vtkPlaneSource.h>
46 #include <vtkPointData.h>
47 #include <vtkTriangleFilter.h>
48 #include <vtkStripper.h>
49 #include <vtkImageData.h>
50 #include <vtkLookupTable.h>
51 #include <vtkOpenGLRenderWindow.h>
52 
53 #include "cxImage.h"
54 #include "cxView.h"
55 #include "cxImageLUT2D.h"
56 #include "cxSliceProxy.h"
57 #include "cxTypeConversions.h"
58 #include "cxGPUImageBuffer.h"
59 #include "cxReporter.h"
60 #include "cxConfig.h"
61 
62 
63 #include "cxTextureSlicePainter.h"
64 #ifndef CX_VTK_OPENGL2
65 #include <vtkPainterPolyDataMapper.h>
66 #endif
67 
68 //---------------------------------------------------------
69 namespace cx
70 {
71 //---------------------------------------------------------
72 
73 //#ifdef WIN32
74 //#ifdef CX_VTK_OPENGL2
75 #if defined(CX_VTK_OPENGL2) || defined(WIN32)
76 
78 {
79  return Texture3DSlicerProxyPtr(new Texture3DSlicerProxy());
80 }
81 
83 {
84  return false;
85 }
86 
87 #else
88 
90 {
91  vtkOpenGLRenderWindow *context = vtkOpenGLRenderWindow::SafeDownCast(window);
92  bool success = context && TextureSlicePainter::LoadRequiredExtensions(context->GetExtensionManager());
93  return success;
94 }
95 
97 {
99 }
100 
101 
103 {
104  mTargetSpaceIsR = true;
105 }
106 
108 {
109  mTargetSpaceIsR = false;
110  mActor = vtkActorPtr::New();
111  mPainter = TextureSlicePainterPtr::New();
112  mPainterPolyDatamapper = vtkPainterPolyDataMapperPtr::New();
113 
114  mPlaneSource = vtkPlaneSourcePtr::New();
115 
116  vtkTriangleFilterPtr triangleFilter = vtkTriangleFilterPtr::New(); //create triangle polygons from input polygons
117  triangleFilter->SetInputConnection(mPlaneSource->GetOutputPort()); //in this case a Planesource
118 
119  vtkStripperPtr stripper = vtkStripperPtr::New();
120  stripper->SetInputConnection(triangleFilter->GetOutputPort());
121 // stripper->Update();
122  mPolyDataAlgorithm = stripper;
123  mPolyDataAlgorithm->Update();
124 
125  mPolyData = mPolyDataAlgorithm->GetOutput();
126  mPolyData->GetPointData()->SetNormals(NULL);
127 
128  mPainter->SetDelegatePainter(mPainterPolyDatamapper->GetPainter());
129  mPainterPolyDatamapper->SetPainter(mPainter);
130  mPainterPolyDatamapper->SetInputData(mPolyData);
131  mActor->SetMapper(mPainterPolyDatamapper);
132 }
133 
135 {
136  mImages.clear();
137 }
138 
140 {
142 }
143 
145 {
146  return mActor;
147 }
148 
150 {
151  mPainter->setShaderPath(shaderFile);
152 }
153 
154 //void Texture3DSlicerProxyImpl::viewChanged()
155 //{
156 // if (!mView)
157 // return;
158 // if (!mView->getZoomFactor() < 0)
159 // return; // ignore if zoom is invalid
160 // this->setViewportData(mView->get_vpMs(), mView->getViewport());
161 //}
162 
164 {
165  if (!mTargetSpaceIsR)
166  {
167  mBB_s = transform(vpMs.inv(), vp);
168  }
169 
170  this->resetGeometryPlane();
171 }
172 
173 void Texture3DSlicerProxyImpl::resetGeometryPlane()
174 {
175  if (mTargetSpaceIsR)
176  {
177  // use largest bb from all volume box vertices projected onto s:
178  Transform3D rMs = mSliceProxy->get_sMr().inv();
179  DoubleBoundingBox3D bb_d = mImages[0]->boundingBox();
180  Transform3D sMd = rMs.inv()*mImages[0]->get_rMd();
181  std::vector<Vector3D> pp_s;
182  for (unsigned x=0; x<2; ++x)
183  for (unsigned y=0; y<2; ++y)
184  for (unsigned z=0; z<2; ++z)
185  pp_s.push_back(sMd.coord(bb_d.corner(x,y,x)));
186 
187  mBB_s = DoubleBoundingBox3D::fromCloud(pp_s);
188  mBB_s[4] = 0;
189  mBB_s[5] = 0;
190 // double extent = 100;
191 // mBB_s = DoubleBoundingBox3D(-extent, extent, -extent, extent, 0, 0);
192  }
193 
194  Vector3D origin(mBB_s[0], mBB_s[2], 0);
195  Vector3D p1(mBB_s[1], mBB_s[2], 0);
196  Vector3D p2(mBB_s[0], mBB_s[3], 0);
197 
198  if (mTargetSpaceIsR)
199  {
200  Transform3D rMs = mSliceProxy->get_sMr().inv();
201  p1 = rMs.coord(p1);
202  p2 = rMs.coord(p2);
203  origin = rMs.coord(origin);
204  }
205 
206  if (similar(mBB_s.range()[0] * mBB_s.range()[1], 0.0))
207  {
208 // std::cout << "zero-size bounding box in texture slicer- ignoring" << std::endl;
209  return;
210  }
211 
212  createGeometryPlane(p1, p2, origin);
213 }
214 
216 {
217 // std::cout << "createGeometryPlane " << point1_s << ", " << point2_s << ", " << origin_s << std::endl;
218  mPlaneSource->SetPoint1( point1_s.begin() );
219  mPlaneSource->SetPoint2( point2_s.begin() );
220  mPlaneSource->SetOrigin( origin_s.begin() );
221 // std::cout << "createGeometryPlane update begin" << std::endl;
222  mPolyDataAlgorithm->Update();
223 // mPolyData->Update();
224 // std::cout << "createGeometryPlane update end" << std::endl;
225  // each stripper->update() resets the contents of polydata, thus we must reinsert the data here.
226  for (unsigned i=0; i<mImages.size(); ++i)
227  {
228  updateCoordinates(i);
229  }
230 }
231 
232 void Texture3DSlicerProxyImpl::setImages(std::vector<ImagePtr> images_raw)
233 {
234  std::vector<ImagePtr> images = processImages(images_raw);
235 
236  for (unsigned i = 0; i < mImages.size(); ++i)
237  {
238  disconnect(mImages[i].get(), SIGNAL(transformChanged()), this, SLOT(transformChangedSlot()));
239  disconnect(mImages[i].get(), SIGNAL(transferFunctionsChanged()), this, SLOT(updateColorAttributeSlot()));
240  disconnect(mImages[i].get(), SIGNAL(vtkImageDataChanged()), this, SLOT(imageChanged()));
241  }
242 
243  mImages = images;
244 
245  for (unsigned i = 0; i < mImages .size(); ++i)
246  {
247  vtkImageDataPtr inputImage = mImages[i]->getBaseVtkImageData();
248 
250  inputImage);
251 
252  mPainter->SetVolumeBuffer(i, dataBuffer);
253 
254  connect(mImages[i].get(), SIGNAL(transformChanged()), this, SLOT(transformChangedSlot()));
255  connect(mImages[i].get(), SIGNAL(transferFunctionsChanged()), this, SLOT(updateColorAttributeSlot()));
256  connect(mImages[i].get(), SIGNAL(vtkImageDataChanged()), this, SLOT(imageChanged()));
257  this->updateCoordinates(i);
258  }
259  this->updateColorAttributeSlot();
260 
261  for (unsigned i = 0; i < mImages.size(); ++i)
262  {
263  mPainterPolyDatamapper->MapDataArrayToMultiTextureAttribute(2 * i,
264  cstring_cast(this->getTCoordName(i)),
265  vtkDataObject::FIELD_ASSOCIATION_POINTS);
266  }
267 }
268 
269 std::vector<ImagePtr> Texture3DSlicerProxyImpl::processImages(std::vector<ImagePtr> images_raw)
270 {
271  if(images_raw.size() > mMaxImages)
272  {
273  QString errorText = QString("Texture3DSlicerProxyImpl: GPU multislicer can't handle more than %1 images. Additional images are not shown.").arg(mMaxImages);
274  reportError(errorText);
275  images_raw.resize(mMaxImages);
276  }
277 
278  std::vector<ImagePtr> images(images_raw.size());
279  for (unsigned i=0; i<images.size(); ++i)
280  images[i] = images_raw[i]->getUnsigned(images_raw[i]);
281 
282  return images;
283 }
284 
285 
287 {
288  if (mSliceProxy)
289  disconnect(mSliceProxy.get(), SIGNAL(transformChanged(Transform3D)), this, SLOT(transformChangedSlot()));
290  mSliceProxy = slicer;
291  if (mSliceProxy)
292  {
293  connect(mSliceProxy.get(), SIGNAL(transformChanged(Transform3D)), this, SLOT(transformChangedSlot()));
294  for (unsigned i=0; i < mImages.size(); ++i)
295  {
296  updateCoordinates(i);
297  }
298  }
299 }
300 
301 QString Texture3DSlicerProxyImpl::getTCoordName(int index)
302 {
303  return "texture"+qstring_cast(index);
304 }
305 
306 void Texture3DSlicerProxyImpl::updateCoordinates(int index)
307 {
308  if (!mPolyData || !mSliceProxy)
309  return;
310 
311  vtkImageDataPtr volume = mImages[index]->getBaseVtkImageData();
312  // create a bb describing the volume in physical (raw data) space
313  Vector3D origin(volume->GetOrigin());
314  Vector3D spacing(volume->GetSpacing());
315  DoubleBoundingBox3D imageSize(volume->GetExtent());
316 
317  for (int i = 0; i < 3; ++i)
318  {
319  imageSize[2 * i] = origin[i] + spacing[i] * (imageSize[2 * i] - 0.5);
320  imageSize[2 * i + 1] = origin[i] + spacing[i] * (imageSize[2 * i + 1] + 0.5);
321  }
322 
323  // identity bb
324  DoubleBoundingBox3D textureSpace(0.0, 1.0, 0.0, 1.0, 0.0, 1.0);
325 
326  // create transform from slice space to raw data space
327  Transform3D iMs = mImages[index]->get_rMd().inv() * mSliceProxy->get_sMr().inv();
328  // create transform from image space to texture normalized space
329  Transform3D nMi = createTransformNormalize(imageSize, textureSpace);
330  // total transform from slice space to texture space
331  Transform3D nMs = nMi * iMs;
332  // transform the viewport to texture coordinates (must use coords since bb3D doesnt handle non-axis-aligned transforms)
333  std::vector<Vector3D> plane(4);
334  plane[0] = mBB_s.corner(0, 0, 0);
335  plane[1] = mBB_s.corner(1, 0, 0);
336  plane[2] = mBB_s.corner(0, 1, 0);
337  plane[3] = mBB_s.corner(1, 1, 0);
338 
339  for (unsigned i = 0; i < plane.size(); ++i)
340  {
341  plane[i] = nMs.coord(plane[i]);
342  }
343 
344  vtkFloatArrayPtr TCoords = vtkFloatArray::SafeDownCast(mPolyData->GetPointData()->GetArray(
345  cstring_cast(getTCoordName(index))));
346 
347  if (!TCoords) // create the TCoords
348  {
349  TCoords = vtkFloatArrayPtr::New();
350  TCoords->SetNumberOfComponents(3);
351  TCoords->Allocate(4 * 3);
352  TCoords->InsertNextTuple3(0.0, 0.0, 0.0);
353  TCoords->InsertNextTuple3(0.0, 0.0, 0.0);
354  TCoords->InsertNextTuple3(0.0, 0.0, 0.0);
355  TCoords->InsertNextTuple3(0.0, 0.0, 0.0);
356  TCoords->SetName(cstring_cast(getTCoordName(index)));
357  mPolyData->GetPointData()->AddArray(TCoords);
358  }
359 
360  for (unsigned i = 0; i < plane.size(); ++i)
361  {
362  TCoords->SetTuple3(i, plane[i][0], plane[i][1], plane[i][2]);
363  }
364 
365  mPolyData->Modified();
366 }
367 
369 {
370  for (unsigned i = 0; i < mImages.size(); ++i)
371  {
372  vtkImageDataPtr inputImage = mImages[i]->getBaseVtkImageData() ;
373 
374  vtkLookupTablePtr lut = mImages[i]->getLookupTable2D()->getOutputLookupTable();
375  lut->GetTable()->Modified();
377 
378  // no lut indicates to the fragment shader that RGBA should be used
379  if (inputImage->GetNumberOfScalarComponents()==1)
380  {
381  mPainter->SetLutBuffer(i, lutBuffer);
382  }
383 
384  int scalarTypeMax = (int)inputImage->GetScalarTypeMax();
385  double imin = lut->GetRange()[0];
386  double imax = lut->GetRange()[1];
387 
388  float window = (float) (imax-imin) / scalarTypeMax;
389  float llr = (float) mImages[i]->getLookupTable2D()->getLLR() / scalarTypeMax;
390  float level = (float) imin/scalarTypeMax + window/2;
391  float alpha = (float) mImages[i]->getLookupTable2D()->getAlpha();
392 
393  mPainter->SetColorAttribute(i, window, level, llr, alpha);
394  }
395  mActor->Modified();
396 }
397 
399 {
400  if (mTargetSpaceIsR)
401  this->resetGeometryPlane();
402  this->update();
403 }
404 
406 {
407  mActor->Modified();
408 
409  for (unsigned i = 0; i < mImages .size(); ++i)
410  {
411  vtkImageDataPtr inputImage = mImages[i]->getBaseVtkImageData();//
412 
414  inputImage);
415 
416  mPainter->SetVolumeBuffer(i, dataBuffer);
417  }
418 }
419 
421 {
422  for (unsigned i=0; i<mImages.size(); ++i)
423  {
424  updateCoordinates(i);
425  }
426 }
427 
428 //#endif // WIN32
429 #endif //CX_VTK_OPENGL2
430 
431 
432 //---------------------------------------------------------
433 }//end namespace
434 //---------------------------------------------------------
435 
QString qstring_cast(const T &val)
DoubleBoundingBox3D transform(const Transform3D &m, const DoubleBoundingBox3D &bb)
vtkSmartPointer< class vtkActor > vtkActorPtr
void reportError(QString msg)
Definition: cxLogger.cpp:92
Vector3D corner(int x, int y, int z) const
Transform3D Transform3D
Transform3D is a representation of an affine 3D transform.
boost::shared_ptr< class SliceProxy > SliceProxyPtr
static Texture3DSlicerProxyPtr New()
vtkSmartPointer< class vtkFloatArray > vtkFloatArrayPtr
vtkSmartPointer< class vtkRenderWindow > vtkRenderWindowPtr
cstring_cast_Placeholder cstring_cast(const T &val)
void setTargetSpaceToR()
use to draw the slice in 3D r space instead of in 2D s space.
void setShaderPath(QString shaderFile)
static DoubleBoundingBox3D fromCloud(std::vector< Vector3D > cloud)
Transform3D createTransformNormalize(const DoubleBoundingBox3D &in, const DoubleBoundingBox3D &out)
bool similar(const DoubleBoundingBox3D &a, const DoubleBoundingBox3D &b, double tol)
GPUImageLutBufferPtr getGPUImageLutBuffer(vtkUnsignedCharArrayPtr lut)
void setViewportData(const Transform3D &vpMs, const DoubleBoundingBox3D &vp)
void setSliceProxy(SliceProxyPtr slicer)
static Texture3DSlicerProxyPtr New()
static bool LoadRequiredExtensions(vtkOpenGLExtensionManager *mgr)
vtkSmartPointer< class vtkTriangleFilter > vtkTriangleFilterPtr
void createGeometryPlane(Vector3D point1_s, Vector3D point2_s, Vector3D origin_s)
void setImages(std::vector< ImagePtr > images)
vtkSmartPointer< class vtkLookupTable > vtkLookupTablePtr
boost::shared_ptr< class Texture3DSlicerProxy > Texture3DSlicerProxyPtr
boost::shared_ptr< class GPUImageDataBuffer > GPUImageDataBufferPtr
vtkSmartPointer< class vtkStripper > vtkStripperPtr
Representation of a floating-point bounding box in 3D. The data are stored as {xmin,xmax,ymin,ymax,zmin,zmax}, in order to simplify communication with vtk.
Eigen::Vector3d Vector3D
Vector3D is a representation of a point or vector in 3D.
Definition: cxVector3D.h:63
boost::shared_ptr< class GPUImageLutBuffer > GPUImageLutBufferPtr
GPUImageDataBufferPtr getGPUImageDataBuffer(vtkImageDataPtr volume)
static GPUImageBufferRepository * getInstance()
static bool isSupported(vtkRenderWindowPtr window)
vtkSmartPointer< class vtkImageData > vtkImageDataPtr