Fraxinus  17.12
An IGT application
cxSliceComputer.h
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1 /*=========================================================================
2 This file is part of CustusX, an Image Guided Therapy Application.
3 
4 Copyright (c) 2008-2014, SINTEF Department of Medical Technology
5 All rights reserved.
6 
7 Redistribution and use in source and binary forms, with or without
8 modification, are permitted provided that the following conditions are met:
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10 1. Redistributions of source code must retain the above copyright notice,
11  this list of conditions and the following disclaimer.
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13 2. Redistributions in binary form must reproduce the above copyright notice,
14  this list of conditions and the following disclaimer in the documentation
15  and/or other materials provided with the distribution.
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17 3. Neither the name of the copyright holder nor the names of its contributors
18  may be used to endorse or promote products derived from this software
19  without specific prior written permission.
20 
21 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
22 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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30 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 =========================================================================*/
32 
33 #ifndef CXSLICECOMPUTER_H_
34 #define CXSLICECOMPUTER_H_
35 
36 #include "cxResourceExport.h"
37 
38 #include "cxTransform3D.h"
39 #include "cxDefinitions.h"
40 
41 namespace cx
42 {
43 
49 class cxResource_EXPORT SlicePlane
50 {
51 public:
53  SlicePlane(const Vector3D& c, const Vector3D& i, const Vector3D& j);
57 };
58 
59 cxResource_EXPORT std::ostream& operator<<(std::ostream& s, const SlicePlane& val);
60 cxResource_EXPORT bool similar(const SlicePlane& a, const SlicePlane& b);
61 
62 
74 class cxResource_EXPORT SliceComputer
75 {
76 public:
77  SliceComputer();
78  ~SliceComputer();
79  void setToolPosition(const Transform3D& rMt);
80  void setOrientationType(ORIENTATION_TYPE val);
81  void setPlaneType(PLANE_TYPE val);
82  void setFixedCenter(const Vector3D& center);
83  void setFollowType(FOLLOW_TYPE val);
84  void setGravity(bool use, const Vector3D& dir);
85  void setToolOffset(double val);
86  void setToolViewOffset(bool use, double viewportHeight, double viewOffset);
87  void setToolViewportHeight(double viewportHeight);
88  void setClinicalApplication(CLINICAL_VIEW application);
89  SlicePlane getPlane() const;
90 
91  void initializeFromPlane(PLANE_TYPE plane, bool useGravity, const Vector3D& gravityDir, bool useViewOffset, double viewportHeight, double toolViewOffset, CLINICAL_VIEW application);
92  ORIENTATION_TYPE getOrientationType() const;
93  PLANE_TYPE getPlaneType() const;
94  FOLLOW_TYPE getFollowType() const;
95  Transform3D getToolPosition() const;
96 
97 private:
98  std::pair<Vector3D,Vector3D> generateBasisVectors() const;
99  Vector3D generateFixedIJCenter(const Vector3D& center_r, const Vector3D& cross_r, const Vector3D& i, const Vector3D& j) const;
100  SlicePlane orientToGravity(const SlicePlane& base) const;
101  SlicePlane orientToGravityAroundToolZAxisAndAlongTheOperatingTable(const SlicePlane& base) const;
102  SlicePlane applyViewOffset(const SlicePlane& base) const;
103  double getViewOffsetAbsoluteFromCenter() const;
104 
105  std::pair<Vector3D,Vector3D> generateBasisVectorsNeurology() const;
106  std::pair<Vector3D,Vector3D> generateBasisVectorsRadiology() const;
107 
108 private:
109  CLINICAL_VIEW mClinicalApplication;
110  ORIENTATION_TYPE mOrientType;
111  PLANE_TYPE mPlaneType;
112  FOLLOW_TYPE mFollowType;
113  Vector3D mFixedCenter;
114 
115  Transform3D m_rMt;
116  double mToolOffset;
117 
118  bool mUseGravity;
119  Vector3D mGravityDirection;
120 
121  bool mUseViewOffset;
122  double mViewportHeight;
123  double mViewOffset;
124  double getWeightForAngularDifference(Vector3D a, Vector3D b) const;
125 };
126 
127 } // namespace cx
128 
129 #endif /*CXSLICECOMPUTER_H_*/
Vector3D j
defines the second axis of the plane. unit vector
A 2D slice plane in 3D. i,j are perpendicular unit vectors.
Transform3D Transform3D
Transform3D is a representation of an affine 3D transform.
Vector3D c
defines the center of the plane
std::ostream & operator<<(std::ostream &s, const IntBoundingBox3D &data)
Eigen::Vector3d Vector3D
Vector3D is a representation of a point or vector in 3D.
Definition: cxVector3D.h:63
Vector3D i
defines the first axis of the plane. unit vector
Calculates a slice plane given a definition.
bool similar(const CameraInfo &lhs, const CameraInfo &rhs, double tol)
Namespace for all CustusX production code.